TBG Screenshots

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The Main Editor menu is where you will manage your projects. From here you will create new projects, load\save projects along with testing & publishing your projects. From this editor you can setup various project information and settings. Currently only about 25% of the project Settings and information options have been added to the editor. All of the planned settings should be added within the next couple of updates.

This is the room editor. The room editor allows you to link upto four doors to another room. Each room resides inside of a world (or category) to help keep the project a little organized. From here you can place items, npcs, creatures or create events.

The Item Editor allows you to create items to place within your world, and just like the world editor the items can be placed into categories to help maintain a more organized project.

This is the new NPC Editor. This editor comes with a built in dialog editor allowing for linked\chained dialogs

The runtimes comes with a player setup editor. From here you create new players, delete players or load an existing player.

The runtime console is where you will play the game. From here the world around you gets printed out as text and you can interact with the enviroment.

This is a screenshot of the Console with the New GUI Controller turned on.

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